Alex began dabbling in sound design in late 2020, doing multiple experimental ambient tracks for Dazed, a musical film from the now-defunct Averno franchise. Since then, they’ve had plenty of fun exploring the world of sound design: some notable projects include a soundscape they created for Vines Art Festival in 2021, an ambient soundscape they created for an audio drama in 2022, and, most recently, sound design and foley produced for their first game jam, in November of 2023! Listen to them all in the playlist below.
notable sound design credits
- Opposite Day in Alabama (PC Game, Game/Music Jam ’23)
- Another 2012 (Audio Drama, CMNS 258 Final Project)
- Untitled Outdoor Installation Soundscape (Emerging Artists Cohort Piece, Vines Art Festival 2021)
- Dazed (Musical film, Averno)
Additionally, Alex also has experience as a live sound tech, completing a mentorship in the field in 2022 with IGNITE! Youth Festival. Since then, they’ve assisted with sound at various events, including being the sound tech at Pivot Theatre’s 2022 run of A Late Snow, and running the mixer at multiple Surrey Voices events at King George Hub in 2023.
notable sound tech credits
- Surrey Voices Event Series (Downtown Surrey BIA, 2023)
- A Late Snow (Pivot Theatre, 2022)
- IGNITE! Youth Festival (The Cutch, 2022)
Finally, Alex has had the opportunity to hone their sound tech skills in the world of podcasting: during their time at SFU VOCE, they assisted in recording and editing multiple episodes of Below the Radar, the Office’s knowledge democeacy podcast, and they’ve also used these skills to create segments for I’m Feeling Queer Today, a podcast they co-produced with the future perfect project. For more information on Alex’s podcasting work, check out this page.
familiar software and programs
- Adobe Audition
- Audacity
- FL Studio
- LMMS
- Garageband
- Otter
- Descript
- QLab